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Mio Tab Tablet STEM Coding 10"
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Within 30 days of delivery
My Tab Stem Coding XL 10 Inch
The tablet for true number one! Learn programming with Coding apps! You can download as many apps as you want from the Google Play Store
FEATURES
10 "HD IPS screen, Quad Core processor
1 GB Ram memory
16 GB Flash memory, expandable
Dual camera: 0.3mp / 2mp
Wi-fi 802.11 b / g / n
Triaxial gravity sensor
Support with microSD card
HDMI output for TV
The “Didactic games” menu contains 10 educational areas, each of which is dedicated to a particular field of the child's didactic experience.
The didactic games program is gradual, varied and complete, and embraces the following disciplinary learning areas: Alphabet and words; First writing; Numbers and logic; Animals; Sound
and Drawing; English School; Memo and Puzzle; Quizzes and Riddles; The World Around; Space and Time. The
applications offer games and activities that allow the child to acquire lexical richness,
know the alphabetical order, develop the ability to read and write, count, establish relationships,
learn the basic vocabulary of English, guess solutions and enhance memory and spatial and temporal orientation.
Each area in turn contains different applications dedicated to the learning area, some already
available and installed on the tablet, others to download from the store
The Talent School section includes a truly comprehensive educational program to stimulate disciplinary learning aimed at primary school.
It includes the following subject areas: "Words at stake"; "The parts of the speech";
"Language Development"; “History, Geography and Sciences”; "English School"; "Puzzle and Memory";
"Memo and Puzzle"; "Quiz and Knowledge"; "Brain Trainer".
Each area in turn contains different applications dedicated to the learning area, some already
available and installed on the tablet, others to download from the Lisciani store.
The Coding Applications, are STEM educational applications (acronym for Science, Technology, Engineering and Mathematics. STEM games
they bring children closer to these disciplines through a fun approach.
These four applications, set in space, help the child to develop their skills with an engaging and effective method,
teaching programming and coding.
Two cute little robots guide the child through a truly complete educational path, organized by difficulty levels
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