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The E-giochiamo encourages didactic and educational articles for all children. Development and training are the words that should characterize educational games . The latter deals with different goals, based on the age of each individual child. This playful tool favors the development of precise skills and abilities (motor, coordination and intellectual). Using it, the transfer of the information learned does not manifest itself directly but indirectly, that is, following a path full of activities and gaming experiences. The technology is a valuable support for education for creativity and the sight of a great gg I learning: commercially available both creative games (esmpio: Focus Junior's Something About Science, Clementoni Electricity, Clementoni Cyber Robot), is educational games (example: Clementoni The Frozen Alphabet, Sapientino Discoveries Under the Microscope, Sapientino Clemstation 5.0 Educational Console). Come and discover and buy educational products E-giochiamo Make your child happy and at the same time entice him to this type of innovative solutions, to encourage him to study with new learning methods.

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